Detect

This skill tree focuses on detecting what's normally hidden from plain view, whether it's a tiny lockbox of loot, a tripwire trap, or a lurking assassin. Increment your skill in Detect by successfully spotting hidden items and enemies, and dealing damage to the latter you have spotted with Detect.

You gain +1 to overall Detect rolls every 10 skill levels.

Detect-spot.png
If you're having a hard time spotting lurking enemies, this skill tree will improve your ability to get a bead on them. Investing in this skill tree eventually allows you to deliver stunning blows to hidden enemies, or to tune your ears to better listen for a stalker's telltale footfalls.

Spot (I)

Prerequisites: Detect (1)

Required For: Spot (II)

You gain a +1 bonus to Detect rolls to identify hidden creatures.

Spot (II)

Prerequisites: Detect (20), Spot (I)

Required For: Takedown (III), Investigate (III)

You gain a +2 bonus to Detect rolls to identify hidden creatures.

Takedown
Takedown (III)

Prerequisites: Detect (40), Spot (II)

Required For: Takedown (IV)

You gain a +3 bonus to Detect rolls to identify hidden creatures. When you strike a creature attempting to hide it becomes stunned for 1 round.

Takedown (IV)

Prerequisites: Detect (60), Takedown (III)

Required For: Takedown (V)

You gain a +4 bonus to Detect rolls to identify hidden creatures. When you strike a creature attempting to hide it becomes stunned for 2 rounds.

Takedown (V)

Prerequisites: Detect (80), Takedown (IV)

You gain a +5 bonus to Detect rolls to identify hidden creatures. When you strike a creature attempting to hide it becomes stunned for 3 rounds.

Investigate
Investigate (III)

Prerequisites: Detect (40), Spot (II)

Required For: Investigate (IV)

You gain a +3 bonus to Detect rolls to identify hidden creatures. You gain +1 to rolls made to hear moving creatures.

Investigate (IV)

Prerequisites: Detect (60), Investigate (III)

Required For: Investigate (V)

You gain a +4 bonus to Detect rolls to identify hidden creatures. You gain +2 to rolls made to hear moving creatures.

Investigate (V)

Prerequisites: Detect (80), Investigate (IV)

You gain a +5 bonus to Detect rolls to identify hidden creatures. You gain +3 to rolls made to hear moving creatures.

Detect-search.pngh
Spot treasure and traps better with this skill tree. Later, you will also have the choice to improve your resistance to trap effects--even the most skilled treasure hunter runs out of luck every once in a while!--or to be able to spot things from further away.

Search (I)

Prerequisites: Detect (10)

Required For: Search (II)

You gain a +1 bonus to Detect rolls to find traps and other hidden objects.

Search (II)

Prerequisites: Detect (30), Search (I)

Required For: Trap Sense (III), Keen Eye (III)

You gain a +2 bonus to Detect rolls to find traps and other hidden objects.

Trap Sense
Trap Sense (III)

Prerequisites: Detect (50), Search (II)

Required For: Trap Sense (IV)

You gain a +3 bonus to Detect rolls to find traps and other hidden objects and a +1 resistance bonus to trap effects.

Trap Sense (IV)

Prerequisites: Detect (70), Trap Sense (III)

Required For: Trap Sense (V)

You gain a +4 bonus to Detect rolls to find traps and other hidden objects and a +2 resistance bonus to trap effects.

Trap Sense (V)

Prerequisites: Detect (90), Trap Sense (IV)

You gain a +5 bonus to Detect rolls to find traps and other hidden objects and a +3 resistance bonus to trap effects.

Keen Eye
Keen Eye (III)

Prerequisites: Detect (50), Search (II)

Required For: Keen Eye (IV)

You gain a +3 bonus to Detect rolls to find traps and other hidden objects. You make Search checks to find hidden objects from 20% further away.

Keen Eye (IV)

Prerequisites: Detect (70), Keen Eye (III)

Required For: Keen Eye (V)

You gain a +4 bonus to Detect rolls to find traps and other hidden objects. You make Search checks to find hidden objects from 40% further away.

Keen Eye (V)

Prerequisites: Detect (90), Keen Eye (IV)

You gain a +5 bonus to Detect rolls to find traps and other hidden objects. You make Search checks to find hidden objects from 60% further away.

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