Engines of Ascension Wikia
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Page to contain information regarding recent server updates

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September 2016:[]

Weapons
-Automatic Shotgun weapon added
-Shotgun calculation now provides more reliable damage on a hit
-Hybrid weapons tweaked
-Daggers/Handguns have Precision Property (+1 to damage & DC when dealing wounding damage)
-Trident weapon added
-Pump-action Shotgun weapon added

Armor

Equipment

Potions
-Elemental Resistance potions added

Mercinaries

Dungeons
-Added Gnome Hideout dungeon off Trade Quarter
-Wyler spawn tweaks
-Wyler dungeon split into upper/lower areas with a save-point in between
-System improvement to ensure locks, traps, and hidden nodes are within range for the dungeon
-Wards mine balance tweaked

Pets
-Consume static stamina (similar to other equipment)
-Display Pet XP in Examine
-Sewer Wolves are now a valid target for Animal Empathy

Stealth

Detect
-Spotting and hitting hidden enemies grants Detect XP
-Search-Nodes are no longer always detectable
-Detect rank now affects loot quality of a node
-Everyone in a party who can detect a node can get XP if they are actively searching, regardless of individual distance
-Henchmen can find search-nodes if the node is impossible for party members and lower than the henchman level.

Skills
-General Skill XP gain rates adjusted upwards
-Unarmed blocking now passively better
-Lockpicking and Detect XP gain rates adjusted upwards
-Jammed locks can now be worked on with Lockpicking ability investment

Abilities
-Armor activated abilities set to fire instantly instead of waiting for and consuming a combat round
-Precise Shooting now offers +20% critical damage (Formerly 10%)

Death System

Stores
-Ammo now significantly cheaper and purchased in bulk (50 each)
-All Fuel now cheaper

Tutorial
-Shorter sewer area
-Intro now skippable, accessable on char-sheet

Appearance Customisation:
-Many new club templates, used for various articles
-Greatclub appearances added

Town Areas
-Coliseum progress reset

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